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The existing things
and things that we are looking for in the belief that they exist. Although
it is unfortunate that we can't find these things when we want to, there
is possibility in some degree that we don't get them. If the misfortune
happens to many people, the people will be disappointed and gloomy. The
media art in Tokyo is suffering this misfortune. Many people say, "Media
art is boring and annoying." and the opinion is being fixed. It has a
good reputation in London, New York, Linz and Taipei, etc; however, there
is something dull in the center of media art. Not only the audience but
also the artists themselves (especially whose works achieved public recognition
abroad) started understanding this. If people can find the things they
are looking for, the misfortune will go away and unprecedented art will
begin. |
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>> Using an electric medium, Japanese artists are developing a new approach towards the audience and society. The artists market their works themselves. A cubic robot developed on the contemporary art paradigm (Noboru Tsubaki), the development of educational electrical toys (Hiroyuki Moriwaki), the T-shirts that turn into multiple art works (Ryota Kuwakubo) and more varies from conceptual things to scientific education, design and general merchandise. It is said that the Japanese educational system needs more scientific education. Doing everything by themselves and a self-starting attitude is as important as exhibiting their works at museums and galleries. It carries more weight when you require a close association with the real world. Looking for some commitment, developing new things and exploring the frontiers where they can lay a firm foundation, Japanese pioneers, leaving the White Cube, start to talk to the audience directly more than letting their works or projects talk. >> Many people share same feelings when a new fad or development begins. Contemporary art imposes unnecessary pressure and many audiences wants to touch the brilliance of artists and enjoys art in outside of the White Cube. In Japan, there are many people that have dissatisfied feelings with art. On the other hand, there are also people that love good design and look for it throughout their lives. The world hopes to meet the artists and art which develops empathy and culturally feeds the audience. @ |
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>> "The media artist's plan is given life by working upon the audience.", "And the audience yearns for something fully attractive, understandable and intriguing." These possibilities and convincing art events will dissolve the misfortune and make intellectual happiness. They must be a milestone. The participation of both audience and artists must make a new common sense of creation. Believing that, I set to work on "designing" a new art event. >> I named the art event "artdemo", a project demonstration by the artist. The name must be simple and easy to understand and of course it should not be tasteless. "Tokyo Arts Market" is one of the well established projects supported by the administration. Performing artists promote their performing group and repertoire to theater managers. Although performing art is just a small part of art, they named it "Tokyo Arts Market" (*notes; English title is "Tokyo Performing Arts Market" but Japanese title means just "Tokyo Arts Market") , and it is because performing art has a power presence in Japan. Media art in Japan has existed but has been overshadowed by other aspects of art. "artdemo" brings media art to light. It reveals what is really happening. Technologically capable artists can have a great opportunity to show their works or projects and make them more convincing. The audience can take the artist's idea into their mind and can try to find a new idea of their own. This event took the form of demonstration and it packed the expression, the creativity and the development of the market. It should have been an opener for a new art events being established in society. @ |
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>> Planning the first artdemo, I did not wanted the event to become just a showcase but to show the dynamism of already existing success and make people notice that some of the success still needs to breakout. @ |
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artdemo video ondemand The video of Hiroyuki Moriwaki's click here |
Keynote
Presentation: >> The artdemo started from the keynote speech which was given by well-known contemporary artist, Noboru Tsubaki, and the great artisan, Hiroyuki Moriwaki. Noboru Tsubaki made a huge grasshopper shaped figure on a towering hotel (Intercontinental Hotel) for "Yokohama Triennale", the biggest international art festival in Japan last year. He has been seeking for the limit of technology in art projects. Hiroyuki Moriwaki makes kinetic installations into excellent entertainment and he also worked for KOBAYASHI Sachiko (Japanese famous singer who always prepares electric spectaculars for the Japanese biggest music festival "Kohaku Utagassen"). His distress is that there is few people to express themselves by building their engineering techniques on their own. So he started to concentrate on developing students at Tama art university. @ >> The students involved with Tsubaki and Moriwaki's project gave presentations. Tsubaki and Moriwaki complemented them and spoke of their visions. They mentioned the "Inter Medium Institute Graduate School" in Osaka where Tsubaki and his students develop useful methods for media art, making everyone understand and actually make the electric expressions by testing computerized control robots. Like the product development laboratory of Sony or Panasonic, Moriwaki assembles a new product from small pieces of electronic components and explains how to do it. "Moriwakit" encourages the students to understand and practice. He combined these cubic robots "Robocube" and programmed the demonstration. After an hour, a number of people played a number of robots and it became music. The robots, the music software and everything on the demonstration has already been marketed or is being marketed. Not their works but their demonstrations give them new chances. After the two artists, other artists gave presentations. They are gaining international reputations. @ |
artdemo video ondemand |
KODAMA,
Sachiko + TAKENO, Minako @ |
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minim++
/ CHIKAMORI, Motoshi + KUNOH, Kyoko @ |
artdemo
video ondemand |
UDA, Atsuko >> Her unique FLASH works won the grand prize and the first prize of Canon Digital Creators Contest. Atsuko Uda won the prize of similar contests in Japan tow years in rows. When She was studying Interior Design at art college, she studied access program at film-making school and at the same time she entered IAMAS wanting to make digital movies. Using hand-drawings or photos, she made her ordinary life into dramas or comedies. This method must be brought by her varied experiences. Her works have a kind of Japanese exoticism and you can't find anywhere else. She gave the demonstration navigating her online portfolio and explained her works. She was like a excellent storyteller and the audience was drawn into her works. A new appeal of web sites were found through her demonstration. She seemed to gain the highest approval from the audience. @ |
KUWAKUBO, Ryota >> Ryota Kuwakubo introduces himself as a "device artist". He is an artist and artisan who make everything by himself. Each of his works has high quality and well designed. His web site functions as the attractive brochure of his products. He told his ideas and explained his works with showing his site. The handheld LED display shows a dancing animation. This is the electric accessory "Bitman (already marketed)". He gets ideas from his wish to make fun and cute but with little meaning things. Then he makes the ideas real by himself. Not only devices but also web programming he made. For example, a Java applet "Bithaiku" on which you draw within 8 by 8 matrix. With limitation, you have to demonstrate your creativity like Japanese HAIKU. Kuwakubo said he could not help making things, so he finally started to develop games for portable game machines and arcade game machines. He invented a small device as well. When you put the device on RCA terminal of TV, it shows the images of Bithaiku. The series of his idea attracted the audience. @ |
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artdemo
video ondemand |
Photon @ |
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artdemo
video ondemand |
Special
Presentation >> Combining
many technologies of Japan, America and the other countries, he makes
new products. One tip tuner, micro hard disc and small display which can
be incorporated in glasses. What can be made with those? @ |
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>> The event fused the technology, the movement and the esthetics. It was a melting pot to inspire people's creativity and gave us something definitely. The preparation of next artdemo has started yet. @ |
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| artdemo top | coolstates home | Text = OKADA, Tomohiro
info@coolstates.com The Videos of the demonstrations are contributed by Evolution Cafe and hosted by peacechannel.tv Film by Ubiquitous man Kawai. |